Bezra World



In game screenshot of Bezra World

Bezra World is an online multiplayer game that allows its users to learn good practices about the environment. Anything that is considered as “green” behavior is rewarded within the game. This project is commissioned by Egyptian Environmental Affairs Agency.

The game provides the following features:

  • The game is playable directly over browser using Silverlight 3.0 technology.
  • Flexible world building tools. There is no limit how many cities can be built on the game.
  • Multiplayer chat interaction.
  • Intuitive user interface.
  • Engaging environment for users to interact with which includes:
    • Exploration of virtual cities.
    • Picking up trash.
    • Playing videos and music directly from the game world.
    • Cleaning up graffities in building.
    • Planting and raising trees.
    • Turning off/on lights and water taps.
    • Using tools and materials combination to perform certain tasks.
    • Reading information from automated characters that move around in the virtual world.
    • Zooming in and out to give overview of the virtual cities.
    • The ability to customize a character.
    • The ability to select from four provided characters.
    • The ability to change to different city from the game.
    • The ability to jump to quizzes with environmental themes.
    • Automated characters can drop varous items on the world during the game.

 

Building Virtual Worlds

 

In game screenshot of the admin mode

In addition to the multi-player game, Bezra World also provides various extensibility points to extend the game engine and also create new virtual cities and virtual items. This ensures unlimited playability for the constituents of Bezra World. Bezra World enables:

  • Unlimited number of virtual cities to be created.
  • Unlimited number of virtual items and activities to be created.
  • Various characters to be created and used in the game.

Technology

Bezra World is developed using Microsoft Silverlight 3.0 technology using Visual Studio 2008 and Microsoft Expression Blend 3.0. The programming languages used are C# 3.0 and IronPython. The items and characters are downloaded to the Silverlight client every time user plays the game.

To find out more about the game, please download the following documents:

This current version represents version 1.0 of the game engine. It is suitable for social and community oriented theme games. We are currently planning for the next version of the Silverlight game engine technology. 

 


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